
Sparkly
Make the motherboard light up by adding Sparkly!
Sparkly needs to connect all the leds on th ePCB, from + to minus. The clock is ticking and Sparkly can only stop at connections so plan your route.
To mess things up, on later levels the enemies appears:
- Darkly - A dark blob that turns off the leds so the need to be lit again
- Huntly - The bolt of lightning that hunts the player and can kill Sparkly even by only touching an unfinished connection
- Bouncly - Bounce around the screen
All enemies can kill by touching Sparkly.
Controls:
Arrows to control Sparkly; remember - you can only change direction at junctions!
Menu:
Left/right to select game style; Levels will always have the same levels in order, Random will generate random levels at each game start.
Z to start the game from level one, SPACE to continue on the last played level
The game is made in assembler on the Commodore 64 and run on real hardware or any emulator, though only web version provided currently.
Code/Gfx and Sfx by the author (music is re-used from https://pretzel-logic.itch.io/munchkin64)
| Updated | 11 hours ago |
| Published | 1 day ago |
| Status | Released |
| Platforms | HTML5 |
| Author | VisualImpact |
| Genre | Action |
| Tags | 8-Bit, Commodore 64 |
| Content | No generative AI was used |
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Comments
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Great game, thanks.